For Honor

Back 4 blood Facebook Facebook Services A game with VOLTA’s signature all over In early 2020 Turtle Rock Studio reached out to us as they needed help on their new title, Back 4 Blood.With the benchmark for quality being as high as it gets and members of our two studios being friends for a long […]

Watch Dogs: Legion

Watch Dogs: Legion Facebook Facebook Services “We shall never surrender !” Have a look at the different illustrations we have made for Watch Gods : Legion. This collection we produced in collaboration with our friend from Sunny Side Up (Now Keywords Marketing) showcases the dramatic past of the character Mina Sidhu   With these designs, […]

Rogue Company

Rogue Company Facebook Facebook Services Have a look at the different Key Arts we have made for Rogue Company.  This stunning collection showcases the dynamic and thrilling gameplay of the game.   With sleek and bold designs, we tried to captures the essence of each character, weapon, and setting in the game, while also highlighting […]

Rainbow 6 : Extraction

Rainbow Six : Extraction Ubisoft Facebook Facebook Services Check out the amazing 3D renders VOLTA made for Ubisoft’s “Rainbow Six : Extraction”. Let us know which one is your favorite! On this project our team was assigned to the initial exploration stage where we proposed a range of different poses that we felt could fit […]

Everspace 2

Everspace 2 Facebook Facebook Services Happy to be able to share that we collaborated with Rockfish Games to produce their Key Art! For this key art we did everything from the initial exploration where our team focused on finding a composition that featured the main character, multiple secondary characters and a starship you can find […]

Aegis Descent

aegis descent Facebook Facebook Services Now is the time to turn the tides! Enjoy those stunning illustration we created for the main cinematic of Traega’s latest game, Aegis Descent.  We hope that our artwork is a visual representation of the game’s exciting gameplay and captivating characters. Our goal was to portray the cinematic in a […]